Faq
Account
How do I create an account?
Visit the sign-up page and register with your email, or sign in with Google or Discord.
Can I change my email address?
Yes, go to Settings and update your email. You'll need to confirm the new address.
How do I delete my account?
Go to Settings and select "Delete account." This permanently removes all your data including sessions, laps, and telemetry.
Supported Games
Which games are supported?
Currently: F1 (F1 24 and F1 25), Le Mans Ultimate, iRacing, and Automobilista 2. More games are being added.
Will my game be supported in the future?
We're actively working on new game adapters. Games that broadcast telemetry data via UDP or shared memory are the most likely candidates.
Do I need to change any game settings?
F1 games require enabling UDP telemetry output. Other supported games work without configuration changes. See Connecting Your Game for details.
Data & Privacy
What data is collected?
Only in-game telemetry data: lap times, car inputs, tire data, fuel data, and position data. No personal files, screenshots, or non-game data is ever accessed.
Where is my data stored?
Data is stored on secure servers in Europe. All connections use HTTPS encryption.
Can other people see my data?
Your sessions and telemetry are private by default. Friends can see limited information (like your activity status) but not your detailed telemetry data.
Can I export my data?
Data export is on our roadmap. Contact us if you need your data in a portable format.
Performance
Does p0 affect game performance?
No. p0 only reads data that the game is already broadcasting. It doesn't inject code or modify the game in any way.
How much bandwidth does p0 use?
Very little — typically a few kilobytes per lap. Telemetry data is compressed before transmission.
How much disk space does p0 use?
The p0 client itself is small (under 20 MB). It does not store large amounts of data locally — everything is uploaded to the cloud.