Load the fuel your race needs.
Type the race length. Apex Racing reads the burn of your own laps on this car and track, adds a safety margin and one extra lap, and gives you one number to put in the car.
Fuel per lap, one dot per clean lap.
The card on the practice of 29 Oct reads the newest 50: 41 from the race of 1 Nov and 9 from the two qualifyings before it. Burn 3.22 ± 0.04 L per lap.
8 laps × 3.22 L = 25.8 L, plus 1.645 × 0.037 L × √8 = 0.2 L safety, plus 1 lap of 3.22 L.
30 laps × 3.22 L = 96.7 L, plus 1.645 × 0.037 L × √30 = 0.3 L safety, plus 1 lap of 3.22 L.
Race, safety and one extra lap.
The load is the race laps times your burn per lap, plus a safety for the spread of your burn, plus one lap. The number changes as you type.
The clock ends during a lap, and you finish that lap. The card counts the minutes over your median lap, plus one.
14 min at 1:48.8: 8 laps1.645 × the spread of your burn × √laps. 95 of 100 races finish with fuel left, and a long race gets no more than it needs.
Spread ±0.037 L: 0.2 L for 8 laps, 0.3 L for 30One lap of fuel for the formation lap and the cool-down lap. Open more to change it.
Here: 3.22 LYour newest 50 clean laps on this car and track.
The burn belongs to the car on the track, not to one session. So the card reads your clean laps from all your sessions on the same game, track and layout.
Practice, qualifying and race laps all count. Laps with a pit stop or a red flag do not. The card also drops an outlier lap.
Here: 152 clean laps in 19 sessionsThe exact car counts from 5 clean laps. With fewer, the card reads the laps of the car class and shows a CLASS tag.
Here: the exact car, 50 lapsA game patch can change the burn. The card reads the newest 50 laps, and the source line says how old the newest one is.
Newest lap: race of 1 Nov, 2 days agoA tank check, and soon an energy check.
The load shows in the unit that the game uses. When the game records the tank size, the card compares the load with the tank. Cars on virtual energy get the same check for the energy.
| Game | Unit | Tank check |
|---|---|---|
| Automobilista 2 | L% L with a recorded tank, else % of a full tank | When the tank is recorded |
| Le Mans Ultimate | L% L, and soon virtual energy in % | Yes |
| F1 25 | kg | Yes |
| iRacing | L | No: no tank size |
ends the stint Fuel lasts 30 laps
ends the stint Energy lasts 22 laps
Example. Le Mans Ultimate, per lap.
AMS2 sends a share of the tank. With the tank size from the game, the card turns it into litres.
Porsche 992 GT3 R: 100 L tank, recordedThe card says how far over the tank the load is and how many stops the race needs at least.
30 laps: 100.3 L, 0.3 L over, 1 stopLe Mans Ultimate gives Hypercars and LMGT3 cars an energy allowance per stint. The card will give the energy to start with, and the stint ends at the energy or the fuel, whichever ends first.
Example: Hypercar, 6.8 % per lap: 13 lapsLift a little, or carry less fuel.
A stop costs time in the pit lane, and each litre in the car costs time on each lap. Soon the card shows both costs next to the load.
Example. The app does not compute lift and coast yet. The stop uses your measured pit loss of 123 s.
+0.03 s per kg, at 0.74 kg per litre.
Example. A typical GT3 value.
Lift off the throttle before the braking point and let the car roll. The car burns less fuel and loses a little time on each lap.
Example: 50 m per lap, 98.6 L, no stop in 30 lapsEach litre in the car makes each lap slower. The Strategy model fits this cost from your own laps. The card will show it for the extra laps.
Example, a typical GT3: +0.022 s per litreThe Strategy section of the Practice tab plans the stops. In your AI chat, the MCP tools give the same burn and a plan per stop.
30 laps, stop after lap 15: add 48.4 LBefore your first fuel number
The card is the third card of the Practice tab, on practice and time trial sessions.
p0 records the fuel of each lap. A session with fuel use off shows no estimate.
AMS2, LMU and F1 25 record the tank. iRacing does not, so the card shows no tank check there.
In F1 25 only laps on the standard fuel mix count. With none, all mixes count and the card shows ALL MIXES.
More ways to prepare
Finish with fuel left.
Install p0 and drive 3 clean laps. 30 days free, no card.